A lot of people are still downloading my old releases, that aren’t the best and don’t even have Class Trials working. Therefore I am making this post to let people know that there is another developer working on bringing English to PSP SDR2 and his releases are much better and have more things working (incl. Class Trials):
– General Texts (100%)(Almost all the texts where adapted to better suit the PSP version)
– Story Texts (100%)(Only the Prologue and Chapter 1 have been entirely revised)
– Itens (100%)(Description included)
– Habilitys (100%)(Description included)
– Map Name Locations (100%)
– Characters Description (100%)
– Descriptions (100%)
– Minigames (99%)(Bullet truths, PTA’s and others)
– CGs (99%)
– Openings and Execution (100%)
– General Map Graphics(0%)
– Graphics and Effects (99%)
– Savefile icon
– Save file text
– Name of the game(PARAM.SFO)
– Background image (PIC1.PNG)
– Added SND0.at3 (The original game didn’t have and I think it would be fun add this)
– hm7 (system font used to show the character names)
– Project Zetsubou (The Super Duper Editor 2)
– Liquid-S (Danganronpa Another Tools / DRAT)
You can find his website here or follow him on Twitter here
I am also hosting his latest release here for your convenience
I‘ve had an old PC running Windows 2000 for quite a while; I‘ve been using it for a very specific electronic circuitry design software that refuses to run on anything else. With an Athlon 1700+ and 256MB of RAM, it wasn‘t a beast even back in the day when it was made.
Recently, a very annoying problem arose: the HDD started making scratching noises. I doubt I could‘ve expected anything more from an old 40GB Maxtor drive. Almost 20 years up and running is a great achievement for an HDD. I didn‘t want to replace it with another HDD since quality IDE HDDs are now quite hard to find. Ideally, I wanted something solid-state. However, IDE DOMs cost quite a bit so I wanted to find a cheaper solution. I had some CF cards laying around and since the CF interface is electrically identical to that of IDE, I thought I could probably find an adapter. Picked up one from eBay for a few bucks. The card I went with is a 16GB 133x Transcend one.
The drive worked, however, I ran into a serious problem whilst trying to configure windows 2000: consumer CF cards are seen as Removable Storage, therefore swap files can’t be created and Windows crashes. Some industrial cards are seen by the system as fixed drives, but those are very expensive.
I solved this problem by writing a custom driver for my card, based on Hitachi MicroDrive driver. Now the drive is seen as a fixed disk (just like an industrial card or a HDD) and swap file can be created
So far everything is running flawlessly, the speed isn’t the best – 133x CF card has a theoretical speed of 133 * 150kB/s = 19,950 kB/s ≈ 20 MB/s.
Since I’m no longer actively working on this project anymore and the chance that Class Trials will ever be fixed is very low, I’ve decided to release a 100% completed Danganronpa 2: Goodbye Despair save file for PSP. This makes most of the game playable (Class Trials are notable exceptions, so is Island Mode).
You can download the save file here
Spike Chunsoft announced that the first three Danganronpa games will be headed to phones, with “Anniversary Editions” of Danganronpa: Trigger Happy Havoc, Danganronpa 2: Goodbye Despair, and Danganronpa V3: Killing Harmony all to arrive on the platform with improved touch screen controls and a new UI to better suit smaller screens. Tenth anniversary website.
That’s great news, as one of the reasons for this port was to give fans the ability to play SDR on their phones using PPSSPP. Now they’ll be able to play it natively!
A few people have asked me to help them put movies onto PSP, so here is a guide. Since PSP cannot play the kind of movies you’d download from the internet, you have to convert them first
The easiest way to do so is by using FFMPEG, simply execute the following command:
ffmpeg -y -i INPUTFILE -flags +bitexact -vcodec libx264 -profile:v baseline -level 3.0 -s 480x272 -r 29.97 -b:v 384k -acodec aac -b:a 96k -ar 48000 -f psp -strict -2 OUTPUTFILE.MP4
If you want to, you can generate a thumbnail as well:
ffmpeg -i INPUTFILE -f image2 -ss 5 -vframes 1 -s 160x120 OUTPUTFILE.THM
That’s it. Now simply put the file(s) to your VIDEO folder and enjoy!
I already had a few PSPs but simply could not resist getting this one. Fully boxed, with 4GB MSP card, manuals and two games.
Seems little used, original receipt was in the box so I know that it was bought on 14th of June, 2009. The system itself cost 188€, MSP card 25€, Crash Bandicoot: Mind over Monster 30€ and Ape Academy 2 45€.
Memory card had a few saves, last dating 2011. Battery, of course, completely bloated and dead. Running OFW 4.05 I intend to keep it as an open-box collectible as
2000 is my personal favorite (some people complain about screen ghosting, but I rarely notice that and don’t like scanlines of 3000)
I had some free time lately and decided to try some new bug fixes, so here is a new release. I did not test it extensively, so let me know what works and what doesn’t.
You can download the new release here
Over the years I’ve accumulated a lot of PSP related stuff. Most of the things here are available elsewhere but having everything in one place nicely sorted and direct links is neat. There are various versions of firmware, plugins, manuals, some homebrew stuff, etc. No warez or anything illegal. I hope some of you will find this useful.
Access the library here Continue reading PSP Software Library
I have received quite a few requests to form a team to work on the project, or just simply encouraging messages as well as requests to use my work for their own releases. As I do not have enough spare time to work on the project myself, nor am I able to supervise a team, I want to announce that everyone is free to take any part of my releases in order to improve them or make new releases with or without crediting me.
I am deeply saddened to announce that the project has been discontinued. I simply don’t have enough time to work on it and make updates or manage the website.
This domain may or may not host my future blog / website / something else
In case you want to reach me, you can do so by [email protected]
I may restart the project if I have more spare time, but I can’t say anything for sure.